Delivering a new level of player satisfaction and inviting even more users to engage in tomorrow’s games. We re-innovate multiplayer, so you can focus on making great games.
Today’s multiplayer is suffering from old inherited codebases and running on outdated server setups. Multiplayer games don’t fully utilize servers and the gamers notice this. They are suffering.
Mobile games have mastered the art of making entertaining games that keep gamers gaming. PC games are still built around traditional server technology that pushes the players away with long waiting times in lobbies and games ending in rage.
Unordinal fixes this by cherry-picking the best innovations from cloud computers, database theories, and social graph networks. We want to give the gamers a better experience by fixing the server architecture. Also, we add a filed patent to keep players enjoying the game for a longer time.
The results are hard to grasp, hard to count, and hard to quantify – they’re Unordinal.