UNORDINAL
MULTIPLAYER TOOL SUITE

Continue reading to learn about our Product Plans

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TO CREATE, ITERATE, PLAY TEST, AND MAKE GREAT MULTIPLAYER GAMES

Game studios are an incredible source of creativity. They are full of talent, drive, and experience. Unordinal is freeing creative minds from the complexity, risk, and burden of developing a multiplayer game by providing a comprehensive tool suite dedicated to enabling quick and easy development of multiplayer games.

WHAT DO YOU NEED?

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WHAT WE OFFER?

  • Start using Unordinal’s multiplayer tool suit today and get everything you need from ideation to launch
  • No pre-requirements needed – we have got you covered to build the multiplayer game of your dreams
  • Sign up and download a pre-configured and optimized template of your choice
  • From there on – you build your game. We ensure that the multiplayer works
  • We host your servers during development and when you go live
  • We help you with pre-optimized tools and configurations
  • We help you with playbooks and step-by-step instructions
  • Free server hosting during development
  • Hosting plans in the cloud, client hosting, or bare-metal when you go live
  • No fixed cost during development, you only pay when your game is live

PRODUCT OFFERING
WHAT'S INCLUDED?

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MP FRAMEWORK
– DETAILS

We provide the tools needed to make multiplayer games.

We believe that if you are launching a AAA grade game on unity today – there is not a good enough multiplayer framework available.

We can help you with:

  • Server-side Lag compensation for hit detection.
  • Client-side prediction of the camera and movement for smooth-feeling player input.
  • Linear interpolation or dead reckoning for smooth object rendering.
  • Deterministic memory footprint and milliseconds execution time to fit your optimization budget.
  • Replays and snapshots for debugging multiplayer behavior.
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HOSTING – DETAILS

We understand that smaller studios are on a tight budget. But we want to help everyone to create great multiplayer games.

That is why we offer free cloud hosting of your game servers during the development:

  • There is a huge risk that your localhost server will behave differently compared to a cloud server. Especially around latency.
  • We host cloud servers for your game’s development from day one so that you can build a realistic game experience for your players.
  • With one click from within the unity editor, your game will be launched and hosted on the cloud.
  • We provide free hosting during your development. When you launch the game you will only pay for the underlying cloud cost.
  • The servers will be built into a Kubernetes pod and hosted on cloud nodes. Bare-metal servers are also available.
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DEBUGGING
– DETAILS

Debugging and play-testing of a multiplayer game is a challenge.

  • How do you find 50 players to test your game each Tuesday?
  • We provide client-AI and simpler bots that will help you stress-test your servers.
  • We also introduce your studio to a network of game testers that can be summoned to test your game.
  • We also ensure that the basic test environment exists so that you can read logs, distribute your client and host your servers across the globe.
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MATCHMAKING

  • A good matchmaking system is critical for a good multiplayer experience.
  • Integrated with Googles Open Match we deliver the tools needed to set up a top tier matchmaking experience for your player.
  • We link the matchmaking and the inbound player queue to your server hosting to scale up and down servers as close as possible to your player base.

GO TO MARKET

When your game is ready, we introduce you to game publishers and
help your GTM play with a predictable cost calculation to manage
your running costs.

START NOW